AI Insights · Timothy · July 2024
Top 5 City Building Games on Android in Norway Q2 2024
Explore the performance of the top 5 city building games on Android in Norway for the second quarter of 2024, including metrics on downloads, revenue, and active users.
In the second quarter of 2024, the top 5 city building games on Android in Norway showcased varied performance metrics in terms of downloads, revenue, and weekly active users. Here’s a detailed look at each application's performance based on Sensor Tower data.
Isekai:Slow Life from Mars-Games exhibited a fluctuating revenue trend, peaking at approximately $4.8K in early April and closing the quarter around $3.5K. Downloads were modest, starting at 113 in the first week of April and tapering to 51 by the end of June. Weekly active users remained relatively stable, hovering around the 1K mark.
SimCity BuildIt by ELECTRONIC ARTS saw a significant increase in revenue, starting at $614 in early April and climbing to $1.3K by the end of June. Downloads were lower, with a slight uptick to 79 in the final week of June. Weekly active users showed some variability but remained strong, ending the quarter with 1K users.
Merge County from Microfun Limited had a steady revenue growth, beginning at $450 in early April and reaching $599 by late June. Downloads were minimal, with a high of 24 in the first week of April and dropping to 4 by the last week of June. Weekly active users showed a slight decline, starting at 121 and ending at 79.
Idle Town Master - Pixel Game from Codigames, released in mid-April, saw its revenue peak at $594 in the week of May 20 and then gradually decline to $215 by the end of June. Downloads were highest in early May at 325 and decreased to 75 by the last week of June. Weekly active users peaked at 272 in mid-May and decreased to 143 by the end of the quarter.
The Simpsons™: Tapped Out by ELECTRONIC ARTS had a revenue peak of $387 in the first week of June, ending the quarter at $84. Downloads remained relatively steady, fluctuating between 14 and 29 throughout the quarter. Weekly active users were consistent, maintaining around 500 users.
For more detailed insights and data, visit Sensor Tower.